Whenever a major prize-giving event approaches, you'll find an outcry to include additional classifications to acknowledge unsung work and delight the passions of followers dedicated to specific genres.
My colleague has already made for a horror game category. It would be amazing. The same goes for strategy board titles, representing someone's personal cause. However, I must insist for pushing forward just as with other dedicated enthusiasts, there's a strong justification supporting my request remains most pressing and important of all. Here's the proposal: There should be a classification for brain-teasing titles.
Categorizing Game Types
Organizing artistic expressions is not a science; opinions vary greatly, and typically start arguments concluding with vague boundaries. It's understandable that movie academies don’t do it. However, it represents a necessary evil for the industry of interactive entertainment, showing incredible range they hardly constitute one unified medium.
To recognize the complete range of achievement in video games to be recognized, and for games of all stripes to receive proper recognition, classification by type becomes crucial.
Existing Game Classification System
Prominent interactive entertainment events offer these genre categories for Action-oriented games, Adventure-action titles, RPG experiences, Fighting, Sim/Strategy, plus athletic and racing experiences. Together, these six categories effectively encompass many game types, making space possible accommodating various experiences.
This doesn't apply to puzzle games. There’s simply nowhere to put them. Examine these examples from recent excellent titles, all very different: structural challenges of one title, fast-paced pattern recognition in a different title, engaging interpersonal challenges from additional release. Where could they possibly go between these six categories? Simply put, no category fits.
The Representation Problem
Numerous examples exist excellent brain-teasers launched regularly that have no home at major award shows, except when they manage to fit for categories like Mobile Game, Virtual reality experiences, or the extremely competitive independent game categories.
- A renowned logic title wasn’t nominated completely in 2014
- Another imaginative release received no nominations that year
- Well-received sorting experience was overlooked that year
- Limited numbers of puzzle games managed to sneak into independent or mobile categories
Importance of Logic Titles
Frequently they represent modest productions, however the design behind logic titles holds tremendous importance. Iconic mobile puzzle games stand as the most-played games in the world continuing this trend for an extended period.
The legendary block-stacking game rivals popular creative games for the title of most purchased experience; it’s also in the running as greatest title ever. Logic titles represent cornerstones for gaming as medium, while interacting with almost every other genre.
The Solution and Justification
Logic titles wouldn't face this problem. One could readily select multiple candidates with fascinating, diverse, deserving games each ceremony simply — perhaps, with difficulty, since numerous excellent so many good games out.
And to reiterate, these include experiences lacking appropriate categories in important events. Brain-teaser creators function at the demanding boundary of video game design, producing among the purest expressions of the video game form. Similar to movie stunt professionals, they warrant appreciation. We shouldn't delay generations.